- Arks-Layer/PSO2ENPatchCSV A. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions. One of Etoile’s damage increasing skills is also a Tech Arts-style skill that you would basically activate anyways by playing Fighter normally. If we were to compare between a weapon with 500 attack and another weapon with 1000 attack, under the same surrounding conditions (same difference in DEX between the player and the enemy, same weapon rarity, same level of weapon grind), the calculated minimum weapon damage of both weapons would still be the same. Useful at any place. It is also calculated on a case-by-case basis (every hit on every enemy gets its own calculation). Game mechanics such as PSE and damage falloff due to range may lead to errors in validation if you are unaware of their properties. The Tower . The discovery of a low-cost means of generating and storing solar energy B. It’s worth a thought. Summoner is another option to consider because it combines aspects of Hunter and Fighter while boosting Tech damage. Etoile HP Restorate: Helps add some sustain after you bulk yourself up with Damage Balancer. Fraction of stats caused by calculations from buffs are kept in calculation, even if numbers are rounded before being displayed in-game. Did a decent bit of searching and tried to find some datamined info or something on the wiki, but all I've seen are damage calculations related to a question on another thread. While this does even out your numbers somewhat, it does nothing to raise the upper level of damage you can do and is the least efficient way of increasing … Gaining Skill Points. To calculate the expected value considering the critical rate, the following is recommended: And taking critical damage bonuses (e.g. In addition, reduces the HP you heal from everything not Consumable, ET Skills, and Objects. Every post I've seen shows conjecture that everything is multiplicative, but then it also wouldn't make sense for 'guard stance up' to be 10% off what's left of the base 25% reduction rather than it just becoming 35%. Fighters are special because this skill lets them get more damage from critical hits past the max. The minimum value of Weapon Damage always ranges between 10% and 90%. For this reason, there is no damage variance when attacking without a weapon equipped (AKA bare-handed). 04/26/2020 Recommended NA Weapons Added a video on why Elder Rifle is good for PSO2 NA… Etoile HP Restorate: Helps add some sustain after you bulk yourself up with Damage Balancer. Atomizer Fanatic: Speeds up the consumption animation of Moon/Sol/Star Atomizers and increases their recovery rate. Shifta, Drinks, Alliance Tree Buffs can only be applied to the "Base Stats, Mag, Stat Ups, etc." Fits Following Make / Model: BLAZER/JIMMY (full size) 69-94 8-350 CAMARO 69 8-350, 4BC CAMARO 70 8-350, 4BC, 300 HP CHEVELLE 69-75 8-350, 4BC ; 1995 corvette timing chain replacement. Though for PAs with 100% DEX Modifier, the result of the calculation should be the same. If Hunter doesn’t work for you, this is a strong alternative. PSO2's damage is divided into the following: In the case of Techniques, "Weapon Element damage" is not applicable. Mag-based stats skills such as Braver Mag are also included. One of the best floaty class in PSO2, taking away Bouncer and Phantom titles, Etoile focuses on parrying and counter-attacking. Buy Forum Stuff; Something Awful; Search Amazon.com: Purchase: Account - Platinum Upgrade - New Avatar - Other's Avatar - Archives - No-Ads - New Username - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Etoile HP Restorate: Helps add some sustain after you bulk yourself up with Damage Balancer. Guard stance, Guard Stance Up 1 and Damage Balancer are all seperate sources, hence they stack multiplicatively. Stats from Sweets → Augments (unaffected by Shifta). In PSO2 NA, Just Attacks, Known as “JA” to JP server players, are called Perfect Attacks. If you invest into Damage Balancer for bulk, you actually have to land during rotations since all healing is reduced to 1 outside of -mates and a Bouncer should have no reason to be grounded that long over maintaining Shifta Air for output you could have gotten from Hunter or Phantom with less trouble. Critical Strike) into account: Information here was translated directly from [. The diminishing returns discourage too much investment in damage reduction, but taking that little damage to begin with is already broken. This includes weapon potentials, augments, and mag abilities. The formula for the effect of Shifta on Pets is: { Shifta x (Attack Power of player with no equipped weapon + Pet Plus Stats + Attack Boost from Support Roll)}. It should also be noted that Summoner Pets have a wide damage variance. Etoile Boost: Automatically reduces the damage you take every time you get hit. Flash Guard costs the same amount of SP, but has double the damage reduction for melee and includes reduction for ranged damage. Etoile’s version of Tech Arts lets you alternate every three PAs rather than every PA. You also get tankier from Damage Balancer. Cocoons can be found at various locations around the map and rewards 1 skill point. So my question is, can anyone on JP server see just how the 70% from damage balancer interacts with the damage mitigated by guard stance? In this case, Hunter is the ideal choice since it balances damage and offers durability. Damage Composition. Stat Up skills (e.g. Pet's default base ATK → Weapon Attack Power. There are currently nine basic classes - only six of which may be selected on character creation - and three successor classes, with a fourth on the way. … When under conditions which are too good or too bad outside the range of 10-90%, the resulting minimum Weapon Damage will always be capped within 10%-90%. "Attack Power of player with no equipped weapon" includes Unit Augments, Set Effects, Mag, Stat Up Skills, etc. By affixing S-Grade Augments, one can customize their equipment with powerful Potential-like attributes and bonuses. So with all bonuses being additive, it would make guard stance reduce melee damage by 75% total, which is about in line with the damage I take in ultimates compared to others. Fourth and lastly, Ring names and Photon Art names. 2) Damage Balancer will reduce the effectiveness of healing from all sources outside of consumable items to 1. Phantasy Star Online 2 Races, Classes, Subclasses, and Builds Explained . For Pets, use Pet's Attack Power instead of weapon's. Do you have an swiki or jpwiki section showing that? Using Switch Skills will cause the referenced Attack Power to change, as noted in, The player's increased Attack Power from Shifta. As mentioned earlier in Damage Variance, weapons are divided into groups based on the formula used in the calculation: Note that not all weapons have been thoroughly tested and there may be exceptions to the grouping and formula not yet discovered. - User Control Panel - Private Messages - Forum Rules - … Fo/Fi (Fo/Br) is boosted damage dealing build when compared to Fo/Te but with increased PP cost. Attacks with melee weapons compare striking attack against the defender's striking defense, and so on. Hunter … Guides of Creation The Beckoning Woods The Menacing Castle In the Driving Rain 2019 E-Trial Reward (UH) S1:輝充の志2 S1:Brilliant Intent 2 S1追加:輝充の志2 S1 Add:Brilliant Intent 2 Boosts damage by 5% while PP is at 40% or above. What I Use You also get tankier from Damage Balancer. Summoner is another option to consider because it combines aspects of Hunter and Fighter while boosting Tech damage. Beach Wars 2020! !Definitely recommended! Notice: The calculation formula is based off of. Its outstanding bulk and survivability makes Etoile a fantastic front-line fighter, and with its unique party support options, an Etoile is a must-have in any party. PSO2's damage is divided into the following: Player Damage (Base Stats, Mag Stats, Augments, etc.) You can gain Skill Points for all your classes by clearing Cocoon and Tower quests. You can use the extra points for an Etoile main class tree. As long as you get this skill, you're almost invincible. Damage variance only applies to Weapon Damage. Crafted weapons using less than Silver tier recipes. That means that players that aren't within 1-2 map blocks of the crystal won't get any items when it's broken. Vibras weapon's TEC). Non-rare, crafted weapons, Invade OTs, Val series →, Silver tier or higher crafts, Invade OTs, Val series → calculated minimum weapon damage has a, Crafts that are below Silver tier, common, uncommon, Red and Blue weapons, non-primary ATK stats (e.g. It has not been verified whether Pet's DEX value is multiplied by PA DEX Modifier. Etoile (エトワール, Et) is a Successor Class distinguished by its melee-oriented focus, with access to three types of melee weapons with a wide range of capabilities. When calculating damage, there is an implied understanding to what the damage type an attack is. menu; Home; About us; OPTIKA Group Product Lines. If you are up for the challenge, it is the Class for you. … And assuming they're all multiplicative, then the 25% from guard stance, 10% from guard stance up, 20% from flash guard 1, 20% from flash guard 2, and damage balancer (70%?) To calculate the Maximum Damage as shown in the figure above: Advanced Calculation (same formula but distributed into parts): Show/Hide. OPTIKA Microscopes; NEWS OPTIKA With it’s marvelous skill called “Damage-Balancer”, which is a flat damage reduction for 70% and Etoile Boost for up-to 75% damage reduction, Etoile has become the tankiest class in the game. The entrance of more women into the labour force C. The second advanced (I guess they’re called successor now) class for PSO2… With a diploma in Graphic Design & Foundation for Design from The Art Institute of Vancouver, he is a passionate designer with excellent attention to details, exceptional typography skills, and the ability to create awe-inspiring concepts. The effects of Shifta on Pets is different than that of the player's. It chang es their behavior and /or damage valuet. Best when combined with Cursed Radiance | Lucent Adversity: Shoot Boost 射撃増幅 Ranged Amp +1% damage for every +60 R-ATK/RNG affixed onto your weapon, gain +2% damage more at +200. PSO2 Episode 6: Now With 100% More Space! - Donations! The healing penalty is completely negligible. Gain a bonus when you use a Just … The crystal remains intact unless if someone hits it and once hit will only spawn items for nearby character. Gunner shares … The only exception currently confirmed is the direct damage from Zonde. Skills which increase stats dynamically such as Photon Flare and Deadline Slayer are, The Pet's base stats (not Pet Plus Stats) are, The Pet's Attack Power from its Element is, The equipped Harmonizer's Attack Power is. SA Forums - Something Awful - Search the Forums OLD! Damage is calculated by comparing the attacker's relevant attack stat to the defender's respective defense stat. Melee Power Up, Ranged Power Up, Tech Power Up). Gunblade Revolusio - PSO2NA, contextualized With weapon crafting coming to NA, will Elder Rifle and Dalz Varley are going to be the new meta? Second, why would you take Guard Stance Up, ever? Etoile’s version of Tech Arts lets you alternate every three PAs rather than every PA. You also get tankier from Damage Balancer. Watch Queue Queue /pso2g/ - Phantasy Star Online 2 General #2431 - "/vg/ - Video Game Generals" is 4chan's imageboard dedicated to the discussion of PC and console video games. That would be because of the Damage Balancer ability in the Etoile Skill tree which gives you 70% damage reduction (number might be incorrect) in exchange for making all forms of healing except mates and Atomizers only heal the Etoile sub or main for 1 hp . New comments cannot be posted and votes cannot be cast. Even if you stick to a melee-focus you can still use Techniques though not as effectively so if you don't have it already I would really recommend using Ramegid Type-0 as "free" damage since you will be in melee range. All seperate sources of percent damage reduction are multiplicative. 0 to 55 ATK is 0% 60 to 115 ATK is 1% 120 to 175 ATK is 2% 180 to 195 ATK is 3% Fighter can be tricky to master with Bouncer's play style. Unlike other classes' rod attacks, Phantom's does not scale from MEL. Damage variance only applies to Weapon Damage. The code P0785 Shift Timing Solenoid A Malfunction is set there is a general … Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. Note that while it was previously possible to have less than 90%, it is no longer the case currently. Other things being equal, which of the following would tend to shift an economy’s production possibilities curve to the left? Units are Equipment used by the Player primarily to increase defensive stats such as S-DEF, R-DEF, T-DEF, etc., although certain Units do have inherent offensive stats in them. Boosts damage by 3% while PP is at 40% or above. By affixing S-Grade Augments, one can customize their equipment with powerful Potential-like attributes and bonuses. Damage variance only applies to Weapon Damage. What I Use Fighter can be tricky to master with Bouncer's play style. Due to the tedious nature of that localization choice we simply ask that you mentally convert "JA" to Perfect Attack in your mind when referring to this guide. I couldn't find anything on it, only formulas for player damage. Press question mark to learn the rest of the keyboard shortcuts. Damage Balancer: Significantly reduces the damage taken. If reduction bonuses were additive, Guard Stance Hu/Ets would be effectively immune to melee damage. Mate Maniac: Mates are one of the few ways you can heal that aren't affected by Damage Balancer. YagyuChan Reply Quote. How does the reduction for guard stance interact with damage balancer, purely for the sake of lowering damage? ... Braver and Bouncer synergize too well with Phantom sub to really even consider Etoile sub; and Etoile's Damage Balancer skill nullifies most sources of healing outside of consumable items, so that can cause hiccups for Force, Techter, Summoner, and to some extent, Fighter. This makes critical related skills more valuable for Fighter mains. In addition to this, pairing up or having a set of a Unit and/or Weapon Series can give additional stats called Set Bonus. If you want to play as Ranger (and other classes) try these. Damage Balancer reduces incoming damage by 70%, Guard Stance reduces melee damage by 25%, Guard Stance Up (or 5 points in Flash Guard) reduces melee damage by another 10%. Basically the same thing perks as Fighter except the damage increase does not depend on position. Damage Balancer: This is the bread n' butter of Etoile. This multiplier did not exist during PSO2's intial Japanese launch, however its existence was confirmed with the release of subclasses. The damage is vastly better; it is a very strong PA for its cost in PP. Stationary Fire & Mobile Fire not applicable, Treated as an uncharged Technique with equipment stats scaling, Player Damage (Base Stats, Mag Stats, Augments, etc.). Damage Balancer: Significantly reduces the damage taken. Because of his mobility-focused skill tree that also rewards close combat (despite his ranged character), Gunner is one of the hardest-to-master Classes in PSO2. Guard Stance and Damage Balancer will stack to reduce a total of 77.5% striking damage. You can use the extra points for an … Pet's Plus Stats → Augments (affected by Shifta). The above section can be summarized as the following table: To determine the minimum weapon damage, there are two broad categories. includes: Stat buffs e.g. Getting this to at least level 6 will reduce the heal rate to one heal every 3 seconds (the fastest) and lets the heal start at 30% HP, which is a pretty reasonable amount for Etoile. PSO2's damage is divided into the following: Player Damage (Base Stats, Mag Stats, Special Abilities, etc.) As of 16 September 2020, SEGA’s MMORPG Phantasy Star Online 2 has a new arrival in form of the new class Luster. Bouncer (like most melee-oriented classes) pairs best with Hunter or Fighter. Basically the same thing perks as Fighter except the damage increase does not depend on position. The default critical rate is estimated to be 5%. Criticals guarantee the max amount. On a side note, when calculating enemy's attack multiplier based on red damage numbers when hit by an enemy's attack. You'll still regain plenty of HP from other sources and if you want to cheat the system a bit, exploit the effects of Limit Break or PP Convert (skill or ring) to restore the reduced HP from those skills. If you are staying this way you may want to focus on an S-ATK Mag. The Tower appears to be in one location within a region and rewards 2 skill points. This reduction decreases over time. For this reason, there is no damage variance when attacking without a weapon equipped (AKA bare … Damage Balancer: Greatly reduces damage taken, and reduces certain HP Recovery Effects: Same Arts PP Save: Reduce the PP Consumption when using the same PA in succession : Etoile Mag: Coverts Total Attack Power of equipped Mag into S-Atk, R-Atk, and T-Atk: Etoile Boost: Temporarily reduces damage each time you are attacked: Tech Art Count Bonus: Gain a bonus to … section. /pso2g/ - Phantasy Star Online 2 General #2431 - "/vg/ - Video Game Generals" is 4chan's imageboard dedicated to the discussion of PC and console video games. SEGA want EVERY players including -forever a noob- type player to be able to play in the later EP or difficultes so they make pso2 into a 1Hit huge damage(not dps) oriented game instead. Press J to jump to the feed. The damage is then calculated if/when the hit lands, not when the shot was fired or the attack was initiated. There are two types of Rings: Left Rings and Right Rings. There are two types of Rings: Left Rings and Right Rings. Watch Queue Queue. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions. Etoile has a different survivability tool in the form of Damage Balancer, which decreases the amount of damage you take. Higher levels in this increase the HP level you have to be at before the healing kicks in. Tried looking stuff up, but at this point I'd be happy just have to some, "I went into normals with no units and got hit by rappies" numbers just for the sake of comparison. The higher the critical rate, the higher the average damage will be. First things first, thread title is wrong - Damage Balancer is an Etoile skill, not a Phantom skill. This is a new Aftermarket 8" Diameter Harmonic Balancer Crankshaft Pulley for GM's 1969-1995 5.7L /350 engines. Was trying to plan out the best survivability build since someone else said that Hu/Ph was basically immortal, so I may have misread etoile as phantom since they mentioned that skill specifically. Moreover, with the right Skill choices, Pets can also save the Summoner from almost certain demise. last edited by . Ranger is, by far, the more "standard" ranged damage dealer of Phantasy Star Online 2 (the other one being Gunner, of course). Introduction. Critical Strike: How criticals in PSO2 work is that each attack has a min and max amount of damage it can deal. A critical hit removes this variance, resulting in 100% of Weapon Damage being applied. Thus, when calculating damage, do not round off decimal values, as they can become significant under very high multipliers. There are many different attacks with varying properties affecting how damage is calculated. Anonymous. For this reason, there is no damage variance when attacking without a … When an attack is made, the game first checks if a hit is landed. Use the extra points on an Etoile main tree if you want. See Minimum Damage for more details on minimum weapon damage calculation. Summoner's Pets deal very high damage and there is a Pet for pretty much any combat situation (melee single-target DPS, AoE DPS, Long-Range support, Tanking, Ranged DPS, you name it). Etoile HP Restorate: Recover HP gradually when HP is low a certain level. S-Grade Augments (Also known as Super Special Ability (SSA) in EN-JP fan translations or Special Option (SOP) in JP) are a type of Augment that can be affixed to certain equipment provided that it supports the feature. So with all bonuses being additive, it would make … In the case of non-rare, the value of minimum weapon damage is not dependent on weapon attack. gunblade-revolusio. I.e. Third, Swiki mentions that damage reduction is multiplicative, which means that yes, Guard Stance Up does suck that much. Higher levels in this increase the HP level you have to be at before the healing kicks in. More on that later in this page. The exact reasoning is unknown, but it's presumed they follow the non-rare OT damage formula. S-Grade Augments (Also known as Super Special Ability (SSA) in EN-JP fan translations or Special Option (SOP) in JP) are a type of Augment that can be affixed to certain equipment provided that it supports the feature. In Phantasy Star Online 2, you can craft some of the PAs of each class. Based on the figure above, Base Stats, Mag, Stat Ups, etc. This video is unavailable. A casual Remnants of Other Worlds at Depth 125, as an Etoile, switching between Wand and Dual Blades, with a … Every post I've seen shows conjecture that everything is multiplicative, but then it also wouldn't make sense for 'guard stance up' to be 10% off what's left of the base 25% reduction rather than it just becoming 35%. Dividing the damage by 1.05 reveals a rounder value, suggesting that there is a high probability that even the enemies themselves are affected by this multiplier. January 29, 2021 January 31, 2021 Ricardo Phantasy Star Online 2, PSO2 New Genesis, PSO2 NGS JP. PSO2 Episode 6: Now With 100% More Space! It "should" be a player skill oriented game. If you think Fo/Te lacks something try this instead. To balance this, Pets also require a lot of work; they require a lot of set up, have to be leveled, and fed … Etoile Boost: Automatically reduces the damage you take every time you get hit. How to tell if something is a boss: If spawns an red crystal after death, it's a boss (Umbla doesn't count) Boss crystals will drops the item drops for the boss once hit. An offensively-focused Ranged Damage dealer that excels at single-target engagements and is capable of dishing out devastating bursts of damage. Bouncer (like most melee-oriented classes) pairs best with Hunter or Fighter. Any weapon when using a non-primary ATK stat (e.g. Party Toughness: Reduces damage taken based on the number of players in your Party. Johnny Vo is a graphic designer whose curiosity and passion lies in Branding, Print Design, Web Design, and User Interface Design. Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. This includes weapon potentials, augments, and mag abilities. If this were calculated additively, you would have 105% resistance to melee damage - but a minute in any fight would tell you this isn't the case. How does the reduction for guard stance interact with damage balancer, purely for the sake of lowering damage? Does nothing if you're solo. Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2*! Unlike its all-out counterpart, Ranger prefers to keep his distance and shower enemies with rifle bullets and devastating high-explosive rockets; the only time when a Ranger will want to close the gap is when he prepares to place one of his traps. This is where the CSV files are for the English and other non-Japanese patches! Ring Names and Photon Arts have their NA counterpart names added in parenthesis. After a very long wait, Phantasy Star Online 2 finally arrived on western markets (The Windows 10 Launch for North America happened on the 27th of May 2020). This page was last edited on 4 December 2020, at 08:13. Weapon Element Damage; Weapon Damage; In the case of Techniques, "Weapon Element damage" is not applicable. Crafts and certain weapon series may also be completely different from JP or even nonexistent. Interactions between Pet stats and Shifta will be explained in detail later in. JA Critical. The Invade OTs and Val series have the minimum weapon damage formula similar to that of "Non-rare Crafted Weapons". This fight was quite embarassing, uploaded it nonetheless. When you deal critical damage, the damage will show up in-game as a blue damage number. Bullet Squall Type-0: This works exactly like the normal Bullet Squall, but now it is able to move horizontally. So I have all of the upgrades for guard stance since I only use it as a subclass for summoner currently on NA. This reduction decreases over time. The second advanced (I guess they’re called successor now) class for PSO2. You can use the extra points for an Etoile main class tree. Weapon Element Damage; Weapon Damage; In the case of Techniques, "Weapon Element damage" is not applicable. With the exception of a few attacks, all damage is eventually affected by it. Gunner has 2 PAs that can be crafted. Since Techniques do not have Weapon Element Damage, it is slightly easier to notice the damage variance compared to other types of attacks. All weapons in NA are considered as NT (New Type), thus numbers based on OT (Old Type) weapons in JP may be inaccurate. In the case of Pets, both Player's and Pet's DEX values are added together in the calculation. Bouncer / Luster (Phantom Sub but with like 100% more DMC) Multiplier … Pets stats are used in lieu of weapons, not the stats of the Harmonizer. Guard stance up, flash guard 1, flash guard 2, and flash tech guard, hence the 75% melee reduction I hypothesized. Increases damage by 4%, but take 5% of your Max HP as damage every 20 seconds. Damage in PSO 2 is calculated by rolling a random number between your minimum and maximum damage thresholds (typically 85-100% of your weapon's maximum possible damage), and Dexterity increases the chance of rolling a higher number. Just doing some damage testing against the Rock Bear. Getting this to at least level 6 will reduce the heal rate to one heal every 3 seconds (the fastest) and lets the heal start at 30% HP, which is a pretty reasonable amount for Etoile. Vibras weapon's TEC) → calculated minimum weapon damage has a. MMO Year in Review: ‘Technical clownshows’ for PSO2 and ESO Greymoor (May 2020) The two big launches of May had one thing in common: technical snafus. In this case, Hunter is the ideal choice since it balances damage and offers durability. would all come out to what? Also using this to plan out a build for NA, which I know is some time away, but might as well. If you invest into Damage Balancer for bulk, you actually have to land during rotations since all healing is reduced to 1 outside of -mates and a Bouncer should have no reason to be grounded that long over maintaining Shifta Air for output you could have gotten from Hunter or Phantom with less trouble. … everything that is also affected by the Attack Power increase of released Katana Focus. You tank hits. There are four types of Units currently in-game: Rear Unit, Arm Unit, Leg Unit, and Sub Unit. But shorter range than Gu/Hu makes it harder to use. but most (i'd say 90 out of 100) can't dodge or block even attacks from 1Dagan. Damage Balancer: Greatly reduces damage taken, and reduces certain HP Recovery Effects: Same Arts PP Save: Reduce the PP Consumption when using the same PA in succession: Etoile Mag: Coverts Total Attack Power of equipped Mag into S-Atk, R-Atk, and T-Atk : Etoile Boost: Temporarily reduces damage each time you are attacked: Tech Art Count Bonus: Gain a bonus … Let’s take a quick brief on how the … Ra/Hu - Maximum damage dealing build. In addition, reduces the HP you heal from everything not Consumable, ET Skills, and Objects. The formula to calculate Attack Power with these buffs is: { (Base Stats + Mag + Stat Ups) × Photon Tree Buff × Shifta Drink × Shifta}. I have no idea what the right combo is though.Game:Phantasy Star Online 2 Gu/Hu - All rounder build. Etoile’s biggest downsides is that you can only heal from items and much of the bonuses focus on Just Attacks and Photon Arts, meaning things like your counter do not get as big of a damage boost. A variety blog for information on PSO2 that caters towards NA, with a focus on the practical rather than the theoretical. Maximum damage on a critical hit (Criticals are shown as blue numbers in-game): Non-critical damage under the best conditions: Non-critical damage under the worst conditions: As shown above, the damage variance only applies to Weapon Damage, thus it is less evident when observing only the total damage. Bouncer is a mid to close range Melee DPS with access to technics to supplement its low amount of Photon Arts, all of which are scaled from striking. Instead, a Guard Stance Hu/Et takes (30% melee damage from Damage Balancer x 75% melee damage from Guard Stance x 80% melee damage from Flash Guard 1) = 18% melee damage. Quite embarassing, uploaded it nonetheless damage '' is not applicable appears to be at before the kicks! Effects, Mag Stats, Mag, stat Ups, etc. is eventually by! I 'd say 90 out of 100 ) ca n't dodge or block even attacks from 1Dagan includes Augments... Clearing Cocoon and Tower quests, with the Right skill choices, Pets can also save the summoner almost! Low-Cost means of generating and storing solar energy B class for PSO2 most ( I 'd 90... Of released Katana Focus damage number Switch Skills will cause the referenced attack Power increase released! Consumable, ET Skills, and Objects calculation formula is based off of you have to be in location... Tankier from damage Balancer of subclasses Crafted weapons '' of Pets, both player 's increased attack.... Minimum damage for more details on minimum weapon damage always ranges between 10 % 90! Toughness: reduces damage taken based on the figure above: Advanced calculation ( same but. Launch, however its existence was confirmed with the release of subclasses effects of Shifta on Pets is than... Skill point menu ; Home ; About us ; OPTIKA Group Product Lines a! An economy ’ s damage increasing Skills is also affected by it vibras weapon 's TEC ) → minimum! Stats and Shifta will be explained in detail later in, when damage... Offensively-Focused Ranged damage dealer that excels at single-target engagements and is capable of dishing out devastating bursts damage! Was confirmed with the Right skill choices, Pets can also save the summoner almost. 2 ) damage Balancer will stack to reduce a total of 77.5 % damage! Version of Tech Arts lets you alternate every three PAs rather than every PA. you also get from! Is another option to consider because it combines aspects of Hunter and Fighter while boosting damage! Of a Unit and/or weapon series may also be noted that summoner Pets have a pso2 damage balancer variance. Phantasy Star Online pso2 damage balancer Races, classes, subclasses, and Mag abilities the HP level you to! Completely different from JP or even nonexistent after you bulk yourself Up with damage Balancer are all seperate of... For NA, which I know is some time away, but has double the variance. Anything on it, only formulas for player damage ( Base Stats,,..., Drinks, Alliance tree buffs can only be applied to the `` Base,. Detail later in depend on position Stance Up, Ranged Power Up, Ranged Power Up.... N'T find anything on it, only formulas for player damage are Special because this lets! Are multiplicative around the map and rewards 2 skill points for all your classes by clearing and! Photon Art names map blocks of the calculation formula is based off of and lastly Ring. Summoner currently on NA the above section can be found at various locations around map. Power of player with no equipped weapon '' includes Unit Augments, one can customize their equipment powerful... On it, only formulas for player damage ( Base Stats, Augments, one can customize equipment! Question mark to learn the rest of the few ways you can use the extra points on an S-ATK.!: Advanced calculation ( same formula but distributed into parts ): Show/Hide time away, but taking little. '' includes Unit Augments, and Objects is different than that of `` non-rare weapons. Things first, thread title is wrong - damage Balancer but most ( I guess ’! 2021 Ricardo Phantasy Star Online 2, PSO2 new Genesis, PSO2 new Genesis, PSO2 JP! Production possibilities curve to the defender 's respective defense stat previously possible to have less than 90,. Such as PSE and damage Balancer a few attacks, all damage is calculated by comparing attacker! Have their NA counterpart names added in parenthesis uploaded it nonetheless, purely for the challenge, it would …... Of Moon/Sol/Star Atomizers and increases their recovery rate an attack is made, the damage is by. % or above, reduces the damage increase does not scale from MEL damage! Tech Arts-style skill that you would basically activate anyways by playing Fighter normally blocks of the shortcuts! To shift an economy ’ s production possibilities curve to the `` Base Stats, Mag,! Damage dealer that excels at single-target engagements and is capable of dishing out devastating bursts damage! Map and rewards 2 skill points for all your classes by clearing Cocoon and quests. Is already broken that damage reduction, but taking that little damage to begin with already. Following table: to determine the minimum value of minimum weapon damage ranges! And Builds explained Fighter mains will reduce the effectiveness of healing from all sources outside of items... Alliance tree buffs can only be applied to the `` Base Stats, Mag,... Remains intact unless if someone hits it and once hit will only spawn items for nearby character 's defense. Pas rather than every PA. you also get tankier from damage Balancer case currently 's play style as except... Damage for more details on minimum weapon damage is not applicable striking attack against the defender 's striking defense and. Amount of damage wide damage variance less than 90 % based off of critical rate the. Pets have a wide damage variance compared to other types of attacks, subclasses, and Mag abilities nearby.... Be posted and votes can not be cast very strong PA for its in. By calculations from buffs are kept in calculation, even if numbers are before... As you get hit OPTIKA Group Product Lines us ; OPTIKA Group Product Lines other '. Are staying this way you may want to play as Ranger ( and other classes ' rod attacks all! ( I guess they ’ re called successor now ) class for you, this is a very strong for. Names added in parenthesis Shifta on Pets is different than that of the following: player.. Player damage ( Base Stats, Mag, stat Ups, etc. series the.
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